![]() ![]() Lastly, Rad Sponge and Anti-Epidemic will help keep you're team out with rads and diseases. You'll also be able to craft lots of ammo for your friends and hold onto to excess gear with Ammosmith and Strong Back / Pack Rat. You'll have lots of healing focused traits like Dry Nurse and T eam Medic. This role obviously focuses a lot in the Charisma stat, and can obviously use their high Charisma to share their perks as well. We've also got Covert Operative and Sneak to help you stay out of sight.įor those planning on playing with their friends for the majority of their time in Fallout 76, you don't have to focus on pure damage, and instead can anchor your team in a more support-style role. Action Boy and Lone Wanderer make their returns, as well as abilities to improve crits as well as Mysterious Stranger to improve the power of VATS. We're stacking several rifle buffing perks like Tank Killer and the three Rifleman options. This is the opposite of above, focusing on dealing as much damage, and ideally from as far away as possible. One common thing to remember also is to grab 1 level of each Gladiator, Expert Gladiator, and Master Gladiator gives you a slightly better return than putting 3 points into any one option (3x 10% rather than 1x 20%). Lone Wanderer and Action Boy are some of the best general traits for a solo player, and should be heavily considered regardless of your build. If you don't want to use Power Armor, you can swap out for similar perks like Ironclad (Endurance) and Barbarian (Strength). Power Armor increases your Strength, so it matches well melee. Just focus on some traits to increase damage like Gladiator (or Slugger, for two-handed types), along with some traits to make Power Armor even more useful. You'll never have to worry about gathering or crafting ammo, for one thing, nor will you have to worry about switching ammo types if you decide to swap to a different weapon down the road. There's a lot of reasons to focus on a melee build. Some builds might opt for convenience and keep them equipped regularly. ![]() So we make sure to give those to you at the top of each listed build.Īlso important to note that since perk cards can be swapped out on the fly, some of these builds might min-max to the point where you are expected to not slot in situational abilities like Picklock and Hacker, but will have enough points in Perception and Intelligence respectively to have those abilities when you need them. With each build shown here, it's important to know the S.P.E.C.I.A.L points necessary to equip the perk cards shown. Fallout 76 Builds: our best build suggestions for the best character You'll also need plenty of materials to craft the best weapons, and we've got a guide on key material locations, too. For those looking to plan their builds ahead of time, take a look at our guide on Perks. We've got a handful of possible builds listed here to highlight some of the possible directions to go with your level up selections.Ĭheck out our Camp Guide if you're looking for some basic survival tips. There are three perk categories Offensive, Defense, and Other.Some planning ahead never hurt anybody, and after a dozen B.E.T.A hours, its become easier to see which abilities are more useful than others, even though that does also depend on playstyle. Each Individual Perk can be increased three times: from Bronze to Silver to Gold. Perk Slots unlock in this game at Rank 5, Rank 10, Rank 15, Rank 25, and Rank 35. Each perk has upgrade challenges that when completed upgrade the perk to the next level. SummaryĮach perk has 3 levels Bronze, Silver and Gold. The following is a list of perks that are available in the game Zombie Army 4: Dead War.
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